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Course Description

Visual scripting is what drives the magic behind graphics...and ultimately the story and experience of a video game.  Students will program in a variety of game development environments; Gameplay, UI, Animation, Audio, and more by using the Unreal 4 Game Engine.  Students will gain accessible experience for the technical expectations/skills to be a video game studio's Level Designer by gaining universal fundamental programming skills in conjunction with game components.  Through lectures, demonstration, discussion, and assignments, students will be led through the process of developing concepts, problem-solving, and methods of computer programming.  At the end of this course students create a 3D interactive experience by using the Unreal 4 Editor through Blueprint Visual Scripting.

- Through weekly Zoom meetings, students will work under the guidance of instructor expertise to achieve their work in a virtual studio environment.

Prerequisites

Specific coursework required for Certificate Students. All other students should have equivalent experience, specifically introductory knowledge of the Unreal Game Engine.

Specific coursework required for Certificate Students. All other students should have equivalent experience, specifically introductory knowledge of the Unreal Game Engine.

 

Applies Towards the Following Certificates

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Section Title
Scripting for Game Design
Type
Online
Days
W
Time
7:00PM to 9:00PM
Dates
Jun 02, 2021 to Aug 04, 2021
Schedule and Location
Contact Hours
20.0
Location
  • On-Line Distance Learning
Delivery Options
Online  
Course Fee(s)
Instructors
Materials List

Course Requirements: 

  • This course requires you to have a computer with an internet connection; camera and mic to participate in an online course setting; and ZOOM Web Conferencing App installed.

  • Note from instructor: A PC is recommended for this course; however, a Mac will work with high enough specifications.

  • Please refer to the minimum hardware requirements for running Unreal Game Engine (Refer to “Requirements for Running the Engine”): 

  • How to Install Unreal Engine for Game Level Design Courses

Section Notes
  • All times are listed for Pacific Daylight Time (PDT).

  • Course teaching method: Synchronous                                                                         

  • Synchronous: Taught through an online learning environment, allowing for the instructor and students to meet during scheduled times. Includes lectures, demos and discussions via Zoom.

 

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