Course Description

A strong concept and story can determine the success of good game design. Students will develop skills in interactive storytelling and writing for games with topics including visual prototyping, narrative, and environmental storytelling. Through lecture, discussion, and critiques, students will be led through the process of creating a written proposal for a final game. They will propose and pitch their own individual concepts and execution plans for a game. Game Level Design certificate students will bring their proposals developed in this class to Production I for consideration for execution as a student team thesis project.

- Through weekly Zoom meetings, students will work under the guidance of instructor expertise to achieve their work in a virtual studio environment.

Applies Towards the Following Certificates

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Section Title
Concept/Storytelling for Game Design
7:00PM to 9:00PM
Feb 15, 2023 to Apr 26, 2023
Schedule and Location
Contact Hours
  • On-Line Distance Learning
Delivery Options
Course Fee(s)
Materials List
Section Notes
  • This course includes 30 hours of class time plus at least 15 hours of homework time.
  • No Class Meeting(s): 3/22/2023
  • All times are listed for Pacific Daylight Time (PDT).
  • Course teaching method:  Synchronous
    • Synchronous: Taught through an online learning environment, allowing for the instructor and students to meet during scheduled times. Includes lectures, demos and discussions via Zoom.
  • Course details subject to change. Please check this page regularly to verify information. After registering for a course, visit your student profile page for updates.
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