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Course Description

Acquire the skills to build and animate 3D assets which can be used for your future video game. Students develop foundational knowledge and skills for basic character modeling and animation; environmental prop/asset design; and texture and material creation. They will be introduced to industry standard tools including Autodesk Maya, Blender, Pixologic Zbrush, Marmoset Toolbag, and Substance Painter as they create 3D projects. This course is open to beginners, while giving students with prior knowledge the opportunity to advance their skills; please see prerequisite details for baseline requirements. 

Prerequisite
Working knowledge of Adobe Illustrator and InDesign 

Applies Towards the Following Certificates

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Section Title
3D Modeling: Game Design
Type
Online
Days
W
Time
7:00PM to 9:00PM
Dates
Feb 16, 2022 to Apr 27, 2022
Schedule and Location
Contact Hours
20.0
Location
  • On-Line Distance Learning
Delivery Options
Online  
Course Fee(s)
Instructors
Materials List
Section Notes
  • This course includes 30 hours of class time plus at least 15 hours of homework time.
  • No Meeting Date(s): 3/23/2022
  • All times are listed for Pacific Daylight Time (PDT).
  • Course teaching method:  Synchronous
    • Synchronous: Taught through an online learning environment, allowing for the instructor and students to meet during scheduled times. Includes lectures, demos and discussions via Zoom.
  • Course details subject to change. Please check this page regularly to verify information. After registering for a course, visit your student profile page for updates.
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