Course Description

Students advance their level design games developed in Game Design Production I to finalize their games using Unreal. Working in small teams, they will create a game that employs  level design, pacing, and platforms. Topics include preparing a game for delivery formats: Steam, sharable for various devices and platforms. This completes a two-part series where students achieve production of a finished game, which is prepared for professional presentation in the Game Level Design Capstone course.


Specific coursework required for Certificate Students. All other students should have equivalent experience.


Applies Towards the Following Certificates

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