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Course Description

Students advance their level design games developed in Game Design Production I to finalize their games using Unreal. Working in small teams, they will create a game that employs  level design, pacing, and platforms. Topics include preparing a game for delivery formats: Steam, sharable for various devices and platforms. This completes a two-part series where students achieve production of a finished game, which is prepared for professional presentation in the Game Level Design Capstone course.
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